<?xml version="1.0"?><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns="http://my.netscape.com/rdf/simple/0.9/"><channel><title>cmp_devnet_64&#45;bit</title><link>http://devnet.developerpipeline.com</link><description>64-Bit Computing</description></channel><image><title>cmp_devnet_64-bit</title><url> </url><link>http://devnet.developerpipeline.com</link></image><item>
<title>Memory Matters</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj0602n/</link>
<description>Ed remembers to tell you that memory really does matter.</description>
</item>
<item>
<title>Mac OS X Tiger &amp; 64 Bits</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj0602b/</link>
<description>Before migrating to 64&#45;bit platforms, the first question to ask is whether you really need to do so.</description>
</item>
<item>
<title>Graphics &amp; the 64&#45;Bit World</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj0511n/</link>
<description>SIGGRAPH, the ACM&apos;s Special Interest Group on Graphics, is one of the key places to observe computer trends.</description>
</item>
<item>
<title>Deep Impact</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj0510n/</link>
<description>Jerry looks back when inventing the future, and looks forward to the world of 64&#45;bit computing.</description>
</item>
<item>
<title>Removing Memory Errors from 64&#45;Bit Platforms</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj0510i/</link>
<description>It&apos;s crucial to address potential memory errors before porting to 64&#45;bit platforms.</description>
</item>
<item>
<title>Moving to MacTel &amp; 64&#45;Bits</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj050721pc/</link>
<description>Randal Hoff, director of business development for Faircom, talks about what&apos;s involved in porting existing code bases to Mac OS X Server 10.4 &quot;Tiger&quot; in particular, and 64&#45;bit platforms in general. &#40;MP3&amp;nbsp;audio, 4:41&amp;nbsp;minutes&#41;</description>
</item>
<item>
<title>Embracing 64&#45;Bit Windows</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/cuj0506brown/</link>
<description>Alan shares some of the lessons learned in porting a Win32 UNIX API layer to 64&#45;bit Windows.</description>
</item>
<item>
<title>AMD Announces Turion Family</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj1110492636972/</link>
<description>AMD has introduced seven new chips designed for laptop PCs.</description>
</item>
<item>
<title>IBM&apos;s Power Architecture Gets Boost in Asia</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj1102033998808/</link>
<description>&quot;Fifteen companies, including chip designers and manufacturers, unveiled an open standards initiative in Beijing on Thursday &#40;Dec. 2&#41; centering on IBM Corp.&apos;s Power microprocessor architecture.&quot;</description>
</item>
<item>
<title>Inside the Cell</title>
<link>http://devnet.developerpipeline.com/documents/s=9858/ddj1101848067560/</link>
<description>&quot;IBM and Sony powered on the much hyped &apos;Cell&apos; processor and used the opportunity to provide a few details about the chip. The firms expect the chip to deliver supercomputing performance to computing and consumer electronic devices, such as Sony&apos;s upcoming game console PlayStation 3.&quot;</description>
</item>
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